

YGO Mod (20517634)
Main: 55 Extra: 15




DARK
7Absorouter Dragon
ATK:
1200
DEF:
2800
If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.



DARK
4Black Dragon Collapserpent
ATK:
1800
DEF:
1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.



FIRE
7Blaster, Dragon Ruler of Infernos
ATK:
2800
DEF:
1800
If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.



DARK
6Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.



FIRE
3Dora Dora
ATK:
400
DEF:
200
If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck.



DARK
7Fantastical Dragon Phantazmay
ATK:
2400
DEF:
1800
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.



WATER
4Mulcharmy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



DARK
4Rokket Recharger
ATK:
0
DEF:
2100
If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.



FIRE
3Tenpai Dragon Fadra
ATK:
1600
DEF:
1000
If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Tenpai Dragon Genroku
ATK:
0
DEF:
1000
If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.



FIRE
3Tenpai Dragon Paidra
ATK:
1700
DEF:
1000
If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



LIGHT
4White Dragon Wyverburster
ATK:
1700
DEF:
1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



LIGHT
3Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.



DARK
4Rokket Caliber
ATK:
1700
DEF:
100
You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.



DARK
4Rokket Tracer
ATK:
1600
DEF:
1000
(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.



FIRE
4Tenpai Dragon Chundra
ATK:
1500
DEF:
1000
Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".



Spell
FieldBoot Sector Launch
All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
NormalPot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



Spell
QuickSangen Kaimen
Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.



Spell
FieldSangen Summoning
During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.



Spell
NormalTriple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



Spell
NormalTriple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.



Trap
CounterRed Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.



DARKBorrelend Dragon
ATK:
3500
LINK-5
Link Arrow:
Top
Left
Right
Bottom-Left
Bottom-Right
3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.



DARKDillingerous Dragon
ATK:
1600
LINK-2
Link Arrow:
Top
Bottom
2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.



WINDDragunity Knight - Romulus
ATK:
1200
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.



DARKGuardragon Pisty
ATK:
1000
LINK-1
Link Arrow:
Right
1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.



LIGHTHieratic Seal of the Heavenly Spheres
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.



DARKStriker Dragon
ATK:
1000
LINK-1
Link Arrow:
Left
1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.



FIRE
7Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.



LIGHT
7Black Rose Moonlight Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.



DARK
8Borreload Savage Dragon
ATK:
3000
DEF:
2500
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.



DARK
10Bystial Dis Pater
ATK:
3500
DEF:
3500
1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.



FIRE
10Ruddy Rose Dragon
ATK:
3200
DEF:
2400
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.



FIRE
10Sangenpai Transcendent Dragion
ATK:
3000
DEF:
3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.



FIRE
10Trident Dragion
ATK:
3000
DEF:
2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.



FIRE
7Sangenpai Bident Dragion
ATK:
2600
DEF:
2000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.

YGO Mod (20517634)
Main: 55 Extra: 15




LIGHT
5Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.



DARK
6Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.



FIRE
3Dora Dora
ATK:
400
DEF:
200
If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck.



WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



EARTH
4Mulcharmy Meowls
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



WATER
4Mulcharmy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



FIRE
3Tenpai Dragon Fadra
ATK:
1600
DEF:
1000
If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Tenpai Dragon Genroku
ATK:
0
DEF:
1000
If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.



FIRE
3Tenpai Dragon Paidra
ATK:
1700
DEF:
1000
If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



EARTH
3Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.



WIND
3Ghost Mourner & Moonlit Chill
ATK:
0
DEF:
1800
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.



FIRE
4Tenpai Dragon Chundra
ATK:
1500
DEF:
1000
Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
NormalPot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



Spell
QuickSangen Kaimen
Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.



Spell
FieldSangen Summoning
During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.



Trap
NormalDominus Impulse
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
CounterRed Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.



LIGHTHieratic Seal of the Heavenly Spheres
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.



FIREHiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.



FIREPromethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.



DARKStriker Dragon
ATK:
1000
LINK-1
Link Arrow:
Left
1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.



WIND
10Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.



FIRE
7Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.



LIGHT
7Black Rose Moonlight Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.



DARK
7Kuibelt the Blade Dragon
ATK:
2500
DEF:
1900
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of "Kuibelt the Blade Dragon" once per turn.



FIRE
7Odd-Eyes Meteorburst Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.



EARTH
7Samurai Destroyer
ATK:
2600
DEF:
1400
1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.



FIRE
10Sangenpai Transcendent Dragion
ATK:
3000
DEF:
3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.



FIRE
10Trident Dragion
ATK:
3000
DEF:
2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.



FIRE
7Sangenpai Bident Dragion
ATK:
2600
DEF:
2000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.



DARK
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

YGO Mod (20517634)
Main: 55 Extra: 15




LIGHT
5Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.



DARK
6Bystial Baldrake
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.



DARK
6Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.



DARK
6Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.



DARK
4Chamber Dragonmaid
ATK:
500
DEF:
1800
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.



WIND
8Dragonmaid Lorpar
ATK:
2700
DEF:
1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.



FIRE
8Dragonmaid Tinkhec
ATK:
2700
DEF:
1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.



FIRE
3Kitchen Dragonmaid
ATK:
500
DEF:
1700
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



WIND
3Parlor Dragonmaid
ATK:
500
DEF:
1700
If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.



FIRE
3Tenpai Dragon Fadra
ATK:
1600
DEF:
1000
If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Tenpai Dragon Genroku
ATK:
0
DEF:
1000
If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.



FIRE
3Tenpai Dragon Paidra
ATK:
1700
DEF:
1000
If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



FIRE
4Tenpai Dragon Chundra
ATK:
1500
DEF:
1000
Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
NormalDragonmaid Changeover
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 "Dragonmaid" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of "Dragonmaid Changeover" once per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickSangen Kaimen
Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.



Spell
FieldSangen Summoning
During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.



Trap
NormalDimensional Barrier
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.



Trap
NormalDragonmaid Tidying
Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
CounterRed Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.



DARK
8Borreload Furious Dragon
ATK:
3000
DEF:
2500
2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.



LIGHT
10Dragonmaid Sheou
ATK:
3500
DEF:
2000
1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



LIGHT
9House Dragonmaid
ATK:
3000
DEF:
2000
1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.



LIGHT
8Khaos Starsource Dragon
ATK:
2500
DEF:
2500
1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.



LIGHT
8Lady's Dragonmaid
ATK:
2000
DEF:
3000
2 "Dragonmaid" monsters with the same Attribute but different Levels Must first be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. If this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Dragonmaid" monster from your Deck. During the Standby Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or banishment into the Deck. You can only use each effect of "Lady's Dragonmaid" once per turn.



WATER
4Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.



LIGHTHieratic Seal of the Heavenly Spheres
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.



DARKStriker Dragon
ATK:
1000
LINK-1
Link Arrow:
Left
1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.



FIRE
10Sangenpai Transcendent Dragion
ATK:
3000
DEF:
3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.



FIRE
10Trident Dragion
ATK:
3000
DEF:
2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.



FIRE
7Sangenpai Bident Dragion
ATK:
2600
DEF:
2000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.

YGO Mod (20517634)
Main: 55 Extra: 15




DARK
6Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.



DARK
4Chamber Dragonmaid
ATK:
500
DEF:
1800
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.



WIND
8Dragonmaid Lorpar
ATK:
2700
DEF:
1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.



FIRE
8Dragonmaid Tinkhec
ATK:
2700
DEF:
1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.



LIGHT
4Inspector Boarder
ATK:
2000
DEF:
2000
Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)



FIRE
3Kitchen Dragonmaid
ATK:
500
DEF:
1700
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



WIND
3Parlor Dragonmaid
ATK:
500
DEF:
1700
If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.



FIRE
3Tenpai Dragon Fadra
ATK:
1600
DEF:
1000
If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Tenpai Dragon Genroku
ATK:
0
DEF:
1000
If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.



FIRE
3Tenpai Dragon Paidra
ATK:
1700
DEF:
1000
If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



FIRE
4Tenpai Dragon Chundra
ATK:
1500
DEF:
1000
Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
ContinuousSangen Furo
Once per turn, when a monster is destroyed by battle involving your FIRE Dragon monster: You can target 1 of those destroyed monsters; Special Summon it to your field in Defense Position. During your opponent's End Phase: You can pay 1000 LP, then target 1 "Sangen" Spell/Trap in your GY; Set it, but banish it when it leaves the field. You can only use this effect of "Sangen Furo" once per turn.



Spell
QuickSangen Kaimen
Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.



Spell
FieldSangen Summoning
During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.



Trap
NormalDragonmaid Tidying
Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
CounterRed Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.



Trap
NormalSangen Kaiho
During the Main Phase, if all monsters you control are FIRE Dragon monsters (min. 1) and your opponent controls more monsters than you do: End the Main Phase. If 3 or more attacks have been declared this turn: You can banish this card from your GY; draw 1 card, then you can Special Summon any number of "Tenpai Dragon" monsters from your hand. You can only use each effect of "Sangen Kaiho" once per turn.



Trap
NormalSimul Archfiends
This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.



LIGHT
10Dragonmaid Sheou
ATK:
3500
DEF:
2000
1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.



LIGHT
9House Dragonmaid
ATK:
3000
DEF:
2000
1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.



LIGHT
8Lady's Dragonmaid
ATK:
2000
DEF:
3000
2 "Dragonmaid" monsters with the same Attribute but different Levels Must first be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. If this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Dragonmaid" monster from your Deck. During the Standby Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or banishment into the Deck. You can only use each effect of "Lady's Dragonmaid" once per turn.



LIGHTHieratic Seal of the Heavenly Spheres
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.



FIREHiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.



FIREPromethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.



FIRESalamangreat Raging Phoenix
ATK:
2800
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.



DARKStriker Dragon
ATK:
1000
LINK-1
Link Arrow:
Left
1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.



WATERWorldsea Dragon Zealantis
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.



FIRE
7Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.



FIRE
10Sangenpai Transcendent Dragion
ATK:
3000
DEF:
3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.



FIRE
10Trident Dragion
ATK:
3000
DEF:
2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.



FIRE
7Sangenpai Bident Dragion
ATK:
2600
DEF:
2000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.

YGO Mod (20517634)
Main: 54 Extra: 15




LIGHT
5Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.



DARK
6Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.



FIRE
3Dora Dora
ATK:
400
DEF:
200
If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck.



WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



WATER
4Mulcharmy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



FIRE
3Tenpai Dragon Fadra
ATK:
1600
DEF:
1000
If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Tenpai Dragon Genroku
ATK:
0
DEF:
1000
If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.



FIRE
3Tenpai Dragon Paidra
ATK:
1700
DEF:
1000
If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



EARTH
3Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.



FIRE
4Tenpai Dragon Chundra
ATK:
1500
DEF:
1000
Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".



Spell
QuickBook of Eclipse
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
NormalPot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



Spell
QuickSangen Kaimen
Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.



Spell
FieldSangen Summoning
During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.



Trap
NormalDominus Impulse
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
CounterRed Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



LIGHTHieratic Seal of the Heavenly Spheres
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.



FIREHiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.



FIREPromethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.



DARKS:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.



DARKTri-Brigade Arms Bucephalus II
ATK:
3500
LINK-5
Link Arrow:
Left
Right
Bottom-Left
Bottom
Bottom-Right
3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.



WIND
10Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.



FIRE
7Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.



FIRE
10Ruddy Rose Dragon
ATK:
3200
DEF:
2400
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.



FIRE
10Sangenpai Transcendent Dragion
ATK:
3000
DEF:
3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.



FIRE
10Trident Dragion
ATK:
3000
DEF:
2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.



WIND
7Wind Pegasus @Ignister
ATK:
2300
DEF:
1500
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.



FIRE
7Sangenpai Bident Dragion
ATK:
2600
DEF:
2000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.



DARK
Mereologic Aggregator
ATK:
2600
DEF:
3000
2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

YGO Mod (20517634)
Main: 55 Extra: 15




DARK
6Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.



DARK
6Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.



DARK
4Chamber Dragonmaid
ATK:
500
DEF:
1800
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.



DARK
8Dark End Evaporation Dragon
ATK:
2600
DEF:
2100
You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster. You can only use each effect of "Dark End Evaporation Dragon" once per turn.



WIND
8Dragonmaid Lorpar
ATK:
2700
DEF:
1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.



FIRE
8Dragonmaid Tinkhec
ATK:
2700
DEF:
1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.



FIRE
3Kitchen Dragonmaid
ATK:
500
DEF:
1700
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.



LIGHT
8Light End Sublimation Dragon
ATK:
2600
DEF:
2100
You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. When an opponent's monster declares an attack: You can make this card lose exactly 500 ATK/DEF, and if you do, that opponent's monster loses 1500 ATK. You can only use each effect of "Light End Sublimation Dragon" once per turn.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



WIND
3Parlor Dragonmaid
ATK:
500
DEF:
1700
If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.



FIRE
3Tenpai Dragon Genroku
ATK:
0
DEF:
1000
If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.



FIRE
3Tenpai Dragon Paidra
ATK:
1700
DEF:
1000
If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



EARTH
3Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.



LIGHT
3Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.



FIRE
4Tenpai Dragon Chundra
ATK:
1500
DEF:
1000
Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
ContinuousDragonmaid Welcome
All monsters you control gain 100 ATK/DEF for each "Dragonmaid" monster you control. If you control 2 or more "Dragonmaid" monsters: You can target 1 "Dragonmaid" card in your GY, except "Dragonmaid Welcome"; add it to your hand. You can only use this effect of "Dragonmaid Welcome" once per turn. If this card is sent to the GY: Your opponent cannot target "Dragonmaid" monsters you control with card effects this turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickSangen Kaimen
Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.



Spell
FieldSangen Summoning
During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.



Spell
NormalTriple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



Spell
NormalTriple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.



Trap
NormalDragonmaid Tidying
Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.



Trap
NormalThe Black Goat Laughs
Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.



LIGHT
10Dragonmaid Sheou
ATK:
3500
DEF:
2000
1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.



DARK
8Filia Regis
ATK:
3000
DEF:
2500
1 Dragon Fusion Monster + 1 Level 7 or higher Dragon monster During the Main Phase (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it, then if you banished a card on the field, return 1 Dragon monster you control to the hand. At the start of your opponent's Battle Phase, if this card is in your GY: You can return 1 Dragon monster you control to the hand or Extra Deck, and if you do, Special Summon this card. You can only use each effect of "Filia Regis" once per turn.



LIGHT
9House Dragonmaid
ATK:
3000
DEF:
2000
1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.



LIGHT
8Khaos Starsource Dragon
ATK:
2500
DEF:
2500
1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.



LIGHT
8Lady's Dragonmaid
ATK:
2000
DEF:
3000
2 "Dragonmaid" monsters with the same Attribute but different Levels Must first be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. If this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Dragonmaid" monster from your Deck. During the Standby Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or banishment into the Deck. You can only use each effect of "Lady's Dragonmaid" once per turn.



LIGHT
10Light and Darkness Dragonlord
ATK:
3400
DEF:
3000
1 Level 8 LIGHT Dragon monster + 1 Level 8 DARK Dragon monster Must be Fusion Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, if a Spell/Trap Card, or monster effect, is activated (Quick Effect): This card loses exactly 1000 ATK/DEF, and if it does, negate the activation. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Dragon monster in your GY; Special Summon it.



LIGHTHieratic Seal of the Heavenly Spheres
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.



DARKS:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.



DARKStriker Dragon
ATK:
1000
LINK-1
Link Arrow:
Left
1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.



FIRE
7Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.



DARK
10Bystial Dis Pater
ATK:
3500
DEF:
3500
1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.



FIRE
10Ruddy Rose Dragon
ATK:
3200
DEF:
2400
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.



FIRE
10Sangenpai Transcendent Dragion
ATK:
3000
DEF:
3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.



FIRE
7Sangenpai Bident Dragion
ATK:
2600
DEF:
2000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.


















































